Privacy policy

Back to Soccer · effective 5 November 2026

The short version.

1. Who we are

Back to Soccer (the game, the website at b2.soccer and its online server) is run by ServXcel LLC, 38211 Piggott Bottom Rd, Purcellville, VA 20132, USA ("we", "us"). We decide what is collected and why: under the GDPR and UK GDPR we are the controller. Write to us at support@b2.soccer about anything on this page.

2. What is kept on your own device

The game keeps your settings, heroes, tactics, club data, kits, a copy of your saved seasons, and your sign-in (a name and a sign-in token, never your password) in your browser's or the app's own storage. It stays on your device until you clear it, and none of it is sent anywhere unless described below. The game sets no cookies.

3. Play analytics (optional)

If you allow it, the game sends to our server, about once a minute:

The server adds the name of your browser and system as one word each (for example "Chrome", "Android"), read from what your browser says about itself. It uses your IP address only to limit how much one address can send, in memory, and does not store it with the analytics. We use them to see how the game is played and to fix what goes wrong. In the EU, the EEA, Switzerland and the UK the game asks first, and makes no install id and sends nothing until you choose Allow; elsewhere they are on until you turn them off. Either way, Share play analytics in Settings → Privacy changes your choice at any time, and turning it off deletes the install id and anything waiting on your device. Kept for 400 days.

4. Your account

To play a Season or online you make an account. We keep:

An account whose email is never proved is deleted after 7 days. A sign-in left unused for 180 days stops working.

5. What you save and play online

6. Match recordings

When you are signed in, the club and online matches you play are recorded: the buttons and stick each player pressed, a tick at a time, the team sheets, and the shown names of the players. Never video, sound or anything outside the match. We play them back to learn how people play, so the game's computer players can be made better, and work out from them summaries of the moves (for example where goals came from), kept 730 days. Recordings themselves are kept 90 days. Keep match recordings in Settings → Privacy turns this off: nothing more is sent from your device and anything waiting is deleted, and an online match is recorded only if both players allow it. Players under 18 are never recorded: going by the month and year of birth given to the game and with the account, nothing of their matches is kept to learn from, whatever the switch says, until the month they turn 18. You can also coach your own team off your recordings: the coaching board in the game lists the matches of yours we keep and their moments, and sends one back to your device to be played again there. Only yours: an online match is shown to the two who played it and nobody else, and nothing is sent while Keep match recordings is off.

7. Reports

If you report a player we keep who reported whom, the reason, where it happened and your note, and the operator reads them to deal with them. There is no chat in the game.

8. IP addresses and the server's logs

Every device that connects to the server has an IP address, which the server sees. It uses it to limit how many connections, sign-in attempts and accounts come from one address, in memory only. The server's operating log records connections and sign-ins with the name and the IP address, and the emails codes are sent to, so we can keep the service running and safe; it is deleted after 30 days.

Online play between two devices. Two players who are friends both ways may be connected directly, and then each device learns the other's IP address. Everybody else plays through our relay, so neither learns the other's address; the relay notes the account and address it served while the match is on. The relay you are given is the one nearest the two of you: ours in the United States, or our relay in Europe. To find the nearest, the game times a request to each when you go online.

9. Who else handles your data

We do not sell or rent personal data, share it for advertising, or use advertising or analytics companies. We would disclose it only if the law requires us to.

10. Why we may use it (EU, EEA, Switzerland and UK)

Our server is in the United States, so your data is handled there; a match may also pass through our relay in Europe.

11. How long we keep it

WhatHow long
Your account, its friends and blocks, and your savesUntil you delete them or the account
An account whose email is never proved7 days
Codes sent by email30 minutes
Play analytics400 days
Match recordings90 days
Summaries worked out of recordings730 days
Anti-cheat logs of online matches (no names)180 days
Fair-play numbers of each player's online matches180 days
Online match recordsAs long as the server's history; your name and id removed when the account is deleted
The server's operating log30 days
What you bought, and the record of each purchase and refundAs long as the account; the record kept for our accounts, your account's id removed from it when the account is deleted
ReportsAs long as needed to deal with them and keep players safe

12. Your rights

You can ask us for a copy of your data, to correct it, to delete it, to restrict or object to how we use it, and to have it in a form you can take elsewhere. Write to support@b2.soccer from your account's email. You can change your nickname, email and password and delete your account yourself, in the game on My Account, or without the game at /delete-account. Deleting an account deletes it, your saves, your Online Season teams, the reports you made, the fair-play numbers of your matches and every recording you are in, takes your name and id off online match records, and leaves play analytics only as an unnamed device's. If you are in the EU, EEA or UK you may also complain to your data protection authority. If you live in a US state with its own privacy law, you have these rights too; we do not sell or share personal data for targeted advertising.

13. Children

Accounts, and so the game, are for people 13 and over: the game asks for a month and year of birth first and makes no account for anybody younger. Players aged 13 to 17 can have an account and play online, but their matches are never recorded to learn from (section 6). If you believe a child under 13 has made an account, write to us and we will delete it.

14. Security

Connections to the server are encrypted (HTTPS and secure WebSockets). Passwords are stored only as scrypt hashes, sign-in tokens and codes only as hashes. No system is perfectly secure, but we work to keep yours safe.

15. Changes

If we change this policy we will update the date at the top, and tell you in the game if the change is significant.